在网上看到了这个新的3D等距渲染引擎(Isometric Engine),支持凹凸映射(bump-mapping)和一定的光照效果。
看了一下演示,感觉真的很不错,向大家推荐一把。
这个引擎支持实时光照渲染,效率也不错,下面是他们的几个Demo,体会一下吧 o(∩_∩)o...
实时世界渲染:

链接:http://blog.alternativagame.com/ru/files/2007/08/housefullrender.swf
在我这儿的帧速是39-45帧/秒,你们的呢?
用法:
* 按住鼠标左键拖动改变视角
* 鼠标滚轮缩放场景
* 按住空格键改变光影效果
* Shift + 滚轮改变光照材质贴图质量
* alt +滚轮改变地表贴图质量
* Q键:是否平滑
其他演示:
* 动态光影效果:http://blog.alternativagame.com/ru/files/2007/09/dynamicshadows.swf
* 凹凸材质演示:http://blog.alternativagame.com/ru/files/2007/08/bumpmapping2.swf







Comments (19)
好东西,很有用,效率也很好.
Posted by realonlyjj | September 25, 2007 11:08 AM
Posted on September 25, 2007 11:08
我的机器:
AMD Sempron 2400+
256MB DDR
NV GF5700VE 128MB
不动的时候FPS是40-70
动了最低降到18
他那个SKN数值是干吗的看不懂,
还有下边的象心电图的那个也不懂.
黑羽知道么?
Posted by 白骷髅 | September 25, 2007 11:28 AM
Posted on September 25, 2007 11:28
平时fps67
amd3200+
2g ddr400
Posted by magicianzrh | September 25, 2007 11:45 AM
Posted on September 25, 2007 11:45
呵呵 不错不错,终于把blog界面换了 之前的好鹾,
Posted by orcsor | September 25, 2007 12:37 PM
Posted on September 25, 2007 12:37
呵呵 不错不错,终于把blog界面换了 之前的好鹾,
Posted by orcsor | September 25, 2007 12:39 PM
Posted on September 25, 2007 12:39
to magicianzrh:
没理由啊,我是amd3000+2G,你咋比我高这么多啊,晕晕
Posted by 黑羽 | September 25, 2007 1:11 PM
Posted on September 25, 2007 13:11
第一个例子, 它是由一张张图片组成的? 是用很多帧组成的?
Posted by Y-boy | September 25, 2007 2:21 PM
Posted on September 25, 2007 14:21
可惜,这个是不是好像不开源的?好像是个工作室自己做了用的?(E文不是很好.)
Posted by realonlyjj | September 25, 2007 2:50 PM
Posted on September 25, 2007 14:50
平时 56fps
运动时 23左右
PD 915
1G RAM
Posted by Kevin | September 25, 2007 10:18 PM
Posted on September 25, 2007 22:18
SP3000+ 1G RAM
静止时为65左右
运动的时候要看画面大小吧,如果拉近的话FPS会掉得比较多的。
效率已经很不错了啊~~~~
Posted by J.S. | September 26, 2007 4:37 PM
Posted on September 26, 2007 16:37
to 白骷髅
我也不知道skn和那些电图啥意思
Posted by 黑羽 | September 26, 2007 10:59 PM
Posted on September 26, 2007 22:59
杭州电信
60fps
1Mb
AMD 64x2 1500
512M
Posted by KingFv_HZ | September 26, 2007 11:09 PM
Posted on September 26, 2007 23:09
奇怪,好似这个demo的透视不对耶
Posted by vanilla | September 27, 2007 10:24 AM
Posted on September 27, 2007 10:24
fps 63-64
运动时34-35
P4 3.0
DDR2 512MB
Posted by hobby | September 28, 2007 2:09 PM
Posted on September 28, 2007 14:09
这个我看过
透视有问题。。。
近小远大。。。。- -!
Posted by Pig.Hong | October 15, 2007 10:17 AM
Posted on October 15, 2007 10:17
运动时55
Posted by chirho | October 16, 2007 6:57 PM
Posted on October 16, 2007 18:57
演示的透视有问题
Posted by sundae | October 18, 2007 2:02 PM
Posted on October 18, 2007 14:02
Hi! New demo released:
http://blog.alternativagame.com/en/2007/10/25/3d-engine-demo/
Posted by Anton Volkov | October 26, 2007 1:54 AM
Posted on October 26, 2007 01:54
透视不对耶。有办法改透视么?
Posted by Dongyan | November 12, 2007 9:23 AM
Posted on November 12, 2007 09:23